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Colored heroes for Flat Plastic Miniatures...

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Ever feel like you've bitten off more than you can chew?  I decided to personally do the coloring for the Hero Kids heroes for the Flat Plastic Miniatures Kickstarter.  This is 20 of the 62 minis I'm coloring.  It's actually quite therapeutic...


A Whole Lotta Heroes...

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The time for complaining is over, 'cos I've finished coloring all of the Hero Kids heroes for the ArcKnight Flat Plastic Miniatures Kickstarter campaign.  

And... here they are:




If you happen to want to see all of them at once (including three extras):




Here's the link to DriveThruRPG:

DriveThruRPG - Hero Forge Games

Adventures in Bayhaven - Pets Expansion

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Brian Benoit has released a new Hero Kids-compatible pets expansion for his Bayhaven mini-setting.  The expansion features 11 new pets:

•  The Giant Riding Beetle has no attack, but its thick carapace makes it a powerful ally. (This pet card comes in two versions: Ladybug [aka Ladybird] and Rhino Beetle)
•  The Giant Komodo Dragon’s powerful bite can make enemies weaker
•  The Magic Butterfly can summon a whole swarm of butterflies with razor sharp wings.
•  The Wolpertinger is a strange and terrifying animal that most people have never seen.
•  The Chamrosh is a cross between a dog and an eagle – and it can make a leaping flyby attack.
•  The Raiju is a small animal that has electrical powers – it has a shocking attack, and it can move around with lightning speed.
•  The Stag is a regal animal, but you don’t want to be on the wrong side of his antlers when he makes his charge attack.
•  The Monkey is a clever and useful ally both in and out of combat.
•  The Porcupine uses its sharp quills to both attack and defend itself. It can even shoot them!
•  The Chameleon is virtually invisible when it’s sneaking around.
•  The Gromp has the ability to shake the earth and knock enemies over with its powerful stomp. (This creature was first seen in the Bayhaven adventure “The Ringmaster’s Request.”)

Get it here:
Adventures in Bayhaven - Pets Expansion

Forest friends incoming...

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Deep in the Darkenwold Woods of the Brecken Vale, a new band of Hero Kids heroes join the battle against evil:


•  The Spear Bearer Ferret uses his spear to keep enemies at bay.
•  The Turtle Knight's armor protects him from enemy attacks, which enrage his replies.
•  The Rogue Shrew moves like a shadow and strikes distracted enemies
•  The Badger Brute is a ferocious combatant who specializes in knocking down enemies.
•  The Warlock Ocelot's razor sharp claws deter enemies, and allies.
•  The Wombat Mage is an unstoppable force of nature who repulses his enemies with powerful magic.
•  The Otter Hunter pins down opponents with precise shots.
•  The Mouseling Warrior maiden is a fearsome warrior and inspiring leader.
•  The Squirrel Healer heals herself and her allies.
•  The Mouseling Warrior fights side-by-side with his allies.

Get it here: Hero Kids - Fantasy Expansion - Hero Cards IV


Hero Kids pipeline...

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People often come up to me in the street and ask, "Justin, what's next for Hero Kids?"

It's a great question, so here's a list of the things I'm working on:
•  Update all of PDFs to the new format monsters
•  Update the core Hero Kids PDF and print book
•  Write Reign of the Dragon
•  Create a Hero Kids monster compendium
•  Update the pirate monsters

Update the PDFs

I've been progressively updating all of the PDFs to reformat the monster standups into the new landscape format.  This horizontal format allows me to put more monster and hero stand-ups onto each page, more monsters cards fit on each page, and DMs don't need to cut the 'boss' monsters off the pages that include the monster cards.

Update the Core Rules

In the background I've been working on some minor updates and refinements to the core rules.  These updates include:
•  Expanded glossary to better define key game terms (such as 'engaged')
•  Added section on Equipment and Items
•  Added Advanced Combat section
•  A couple of new monsters, as explained below

I still have a few more bits to do:
•  Role-playing section with guidance for DMs
•  Update the print version

The hold-up with releasing the updated core rules is the print version.  I don't want the PDF to get out of sync with the print version so I need to update the print files and then get new proofs from DriveThru before I can release this updated version to the public.

Reign of the Dragon adventure

This is likely to be a premium adventure, and is taking a while...

Pirates

I recently received this comment over on DriveThruRPG:
"Are the skeleton archer, skeleton swordsman, and skeleton warrior supposed to have exactly the same stats and special abilities as their pirate counterparts?"

The answer is 'no'.

These are some of the very first monsters that I created for Hero Kids, and not even I realized they were identical!  So I've redesigned the pirates with a new bonus ability (Timid instead of Rattled):

Old:

New:

So these new pirates will be included in the updated core Hero Kids rules. There's also a couple of new pirates included:

The Pirate Recruiter amuses me... :-)

Monster Compendium

The monster compendium (maybe Hero Kids - Fantasy Expansion - Threats to the Brecken Vale) is where most of my efforts are going at the moment.  Before I started the compendium I had released about 40-50 monsters across all of the fantasy adventures.  For the compendium, I'm working towards over 100 monsters.

To achieve this, I've been working on all my unused unique monster artwork and my mannequin monsters.

The current mannequin monsters are usually the humanoids to which I can mix and match equipment and weapons to create variations of the base monster type.  This includes the goblins and skeletons, as well as these nefarious brigands:

I have a few unique monsters I haven't used yet, like this crone, wraith, and zombie:

I've also commissioned a bunch of new monsters from Eric Quigley, so here's a preview of these new baddies:


That feels like a lot of stuff.  So here's a sneak peek at the developing list of monsters for the compendium:

Phew!  That seems like a lot!

Dunno... Gladiators?

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I'm slaving on the Hero Kids monster compendium.  So here are some gladiators.  Let's start with Gladiator Champion:

Gladiator Net Fighter:

Gladiator Novice:

Get Hero Kids here: Hero Kids - Fantasy RPG

Das Beguiler!

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I'm still going on the Hero Kids monster compendium.  Here's something different, the Beguiler:


I'm still thinking about the best way to implement the effects of the eye stalks.  Should they all affect the targets for only they next turn?  Should they they have ongoing effects?  Can I find enough space on the card to add this information?  How many effects do they need?

Questions, questions, questions...

Get Hero Kids here: Hero Kids - Fantasy RPG

Six-Score Monsters Approaching...

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Sooooo...  I'm still working on the monsters for the upcoming Hero Kids monster compendium. And now's a good time for an update.  First, I've finished 120 monsters.  Approximately 40 of these are from previous adventures and the core game.  The rest are new.  There's also a bunch of new art for some of the old monsters...


Second, I'm currently editing these monsters.  Much highlighting.


Third, I've been exploring boss monsters and how to make them work well when fighting one to four heroes.  For example, this hydra is my current favorite.  As you can see, each of its heads must attack a different target, giving it more actions as the number of attackers increases:


Finally, here's a preview of all these bad boys (and girls):


Hero Kids - Monster Compendium preview

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Quick update on the Hero Kids - Monster Compendium.  Each of the types of monsters will include a description of the monster, plus extra gameable details about their tactics and adventure hooks.

Here's a preview of the Elementals and Cultists:


Hero Kids Print Book Version 2.0

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I've just updated the print version of Hero Kids to 2.0 (and the PDFs for the core rules), so now is a great time to grab a copy of the Hero Kids print book:


The new edition includes:
• More monsters
• New Advanced Combat section
• New Role-Playing section

Over the next week I'm also updating the PDFs for all of the adventures to incorporate the latest monster cards.

If you're paying attention, you can use this link to get a 50% discount on the print book: Hero Kids - Fantasy RPG Softcover B&W Book

Monster Compendium Editing...

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Spent the week editing the Hero Kids Monster Compendium.&nbsp&nbspI'm noticing a pattern that little projects develop into big projects...


The compendium is now 120-ish monsters, but also includes details about the monsters, a sprinkling of history, and a boatload of adventure hooks.&nbsp&nbspAs Brian Beniot states:

"From the perspective of a GM, I absolutely love all the hooks you've included in the book.&nbsp&nbspYou could literally flip to any page and run an off-the-cuff adventure off of any one of the hooks provided, so I love the book from that perspective."

The compendium also features an amazing new cover by Eric Quigley:

Monster Compendium Cover Art...

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I loved working with Hero Kids resident artist Eric Quigley on the cover for the new Monster Compendium.  One of life's greatest pleasures is watching other people work. :-)

In honor of Eric's work, and so that others can have the pleasure of watching Eric work, I created this GIF of the each of the steps we followed creating the cover for the new book:


Although technically it was mostly him doing the work...

Introducing Hero Kids Monster Compendium

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It's DONE!  (The PDF anyway...)


Now, I know you're dying to know what's in this bad boy!  The PDF of the Monster Compendium has 136 monsters in the 60 page book.  I've designed multiple monsters for most of the 'types', so you can mix and match them to create interesting (and challenging encounters).

Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Pirates, Ratlings, Rats, Scorpion, Sea Serpent, Skeletons, Slimes, Snakes, Spiders, Tengu, Water Beast, Weasels, Werewolf, Wolves, Wraith, Wyvern, Zombies...


Each monster section contains ecology and adventure hooks for the monsters.  As Brian Benoit says:

"From the perspective of a GM, I absolutely love all the hooks you've included in the book.  You could literally flip to any page and run an off-the-cuff adventure off of any one of the hooks provided, so I love the book from that perspective.  I also like the lists of names included, makes it easy to name an NPC on the fly.  It's a nice touch."


The PDF also comes with another 51 page PDF for all of the monster stand-ups.  They look like this:


It's slightly hard to see here, but the top half is monsters numbered 1 to 4, and the bottom half of the page is the monsters numbered 5-8.  So depending on how you play, and how many monsters you throw at your heroes, you can just cut the top half of each of these pages.

Now that the PDFs are finished (pending any updates), I'm gonna put together a print version of this Monster Compendium.

Get the Hero Kids Monster Compendium here:
Hero Kids - Fantasy Expansion - Monster Compendium

Hero Kids Flat Plastic Miniatures

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In all of the excitement of the work on the Hero Kids Monster Compendium, I almost forgot that a neat box arrived containing 64 Hero Kids flat plastic miniatures from ArcKnight's Kickstarter campaign.

Even better, these are now available from ArcKnight's online store:
Hero Kids Flat Plastic Miniatures.


The set contains 64 miniatures from these sets:
•  Hero Kids - Fantasy RPG
•  Hero Kids - Fantasy Expansion - Hero Cards - Set II
•  Hero Kids - Fantasy Expansion - Hero Cards - Set III
•  Hero Kids - Fantasy Expansion - Hero Cards - Pet Cards
•  Hero Kids - Space Expansion - Hero Cards - Set I
•  Hero Kids - Space Expansion - Hero Cards - Set II




Monster Compendium 50% off in print!


Free Hero Kids books for libraries!

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I'VE HAD OVER 20 RESPONSES, SO ROUND ONE IS NOW CLOSED!

Are you a library, or a librarian?  Send me an email and I'll mail you free copies of Hero Kids for your collection:



The first 10-20 libraries that get in touch get the books.  For serious.

My email is justinhalliday(a)gmail.com

Hero Kids Random Encounter Generator

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Hero Kids enthusiast and all-round spreadsheet wizard Josiah Fiscus has put together an amazing Hero Kids random encounter generator:
Hero Kids - Random Encounter Generator


The generator is pretty straightforward, but has deep underlying sophistication. It basically reverse-engineers my difficulty tuning for Hero Kids encounters, based on number of heroes and the type of encounter.

The generator allows you to plug in a few settings, and then gives you an approriate encounter, using creatures from the Hero Kids Monster Compendium. The settings are:
• Location
• Number of heroes
• Desired difficulty
• Type of encounter (normal or boss battle)

Here are some examples:



Also, Adam Bragg has put together a blog post at Spiralbound Studios that demonstrates how to use Josiah's random encounter generator with the Hero Kids Monster Compendium to quick generate an adventure:
An Endless Supply of Adventures for Hero Kids

If you don't have it, you can get the Hero Kids Monster Compendium here:
Hero Kids - Fantasy Expansion - Monster Compendium

Hero Kids flat plastic miniatures again...

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The original Hero Kids flat plastic miniatures Kickstarter was a while ago now, but Arcknight have just kicked off their second campaign. I only mention this because the Hero Kids miniatures are available as an add-on for the new campaign!



For $30, you can get all 62 Hero Kids heroes as amazing full-colour plastic stand-ups!

Flat Plastic Miniatures 2 by Arcknight - Kickstarter

Construction Paper Kingdom campaign

Super Kids by Conrad Evanshire

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I love seeing people take Hero Kids and using it in new ways, so it's great to see Conrad's take on a superheroes in Hero Kids.


From the description:

"Capital City needs superheroes. The police are kept busy dealing with all sorts of problems. Criminals, monsters, aliens, and super villains pose constant threats. This is a city that can use all the help it can get. That’s where super kids come in!

Super kids have awesome powers. They can call down lightning on their adversaries, fly over the battlefield, summon minions to do their bidding, shapeshift into powerful creatures, pick up and toss enemies, and more. Some are as tall as giants, others have wings, horns, and tails, and still others equip themselves with gadgets like water cannons and snowball bazookas.

This expansion allows you to introduce your young players to superhero roleplaying games using the Hero Kids’ rule system. It provides details on the setting, inventory and skills, and 14 ready-made Super Kids characters. Super Kids can be set in any time or place. Other Hero Kids’ material can be adapted by Game Masters to suit your Super Kids gaming."


Check out Super Kids at DriveThruRPG:
Super Kids - A Superhero Expansion for Hero Kids

And its adventure:
New Recruits - A Super Kids Adventure
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